

There's a small sense of risk and reward. These are almost uniformly a net positive for you, like the aforementioned lightning kicks and poison punches. But LizardCube, Dotemu and GuardCrush Games have created an insidious gameplay loop that will be familiar to any fans of Hades or recent hits in the rogue-like genre.Īs your chosen fighter progresses through each wave, you're given the option to pick one of either two or three power-up items. X Nightmare DLC, just released last month, seems a bit thin in concept. Besides having a total blast, Cherry also gained enough experience to unlock a new version of her dash attack, letting her slide across the floor on her knees like a rock star paying homage to The Who. Her electric guitar now also shot flames, her heavy punches could poison people, and now every last punch or kick of hers was going to be supercharged with lightning.Ĭherry and I jammed our way through 22 rounds of ever-escalating goon mobs and environmental challenges before we were finally beaten down by the inevitable overwhelming swarm of other similarly supercharged enemies. My favorite fighter in last year's exceptional beat-'em-up game had been gaining god-like powers for a few rounds now. Turns out, it infused Cherry's punches with lightning. No matter, I thought, I would just see what the next round entails. Sadly, it was obscured by the scattered weapons, so I didn't see what power I received. While playing the new content for Streets of Rage 4, my fighter, Cherry Hunter, picked up a new power-up item during a break between matches.
